
Time, visualised globally.
An interactive world-time experience built around a live 3D globe, designed to make global time relationships intuitive and visual.
Full-Stack Developer × Digital Artist
I design and build digital products, interactive experiences and visual systems from concept to production.
Software engineering, product design and digital art — combined into technology that is both functional and distinctive.
01 / Selected Work

An interactive world-time experience built around a live 3D globe, designed to make global time relationships intuitive and visual.

A cultural events and ticketing platform connecting identity, event discovery, controlled inventory, payments and operations inside one product.
02 / Selected Projects
Music technology and rights infrastructure for a changing creative economy.
Digital infrastructure supporting animal rescue, recovery, adoption and follow-up.
03 / What I Do
Web applications, digital platforms, APIs, databases, integrations and production infrastructure.
Interactive interfaces, WebGL, Three.js, motion and experimental digital experiences.
Turning early ideas into product architecture, user experiences, interfaces and production-ready systems.
Visual systems, digital compositions, generative work and creative experimentation.
AI-enabled products, creative workflows and new forms of human-computer interaction.
04 / Applications
Digital experiences for artists, music, entertainment, media and culture.
Platforms, tools, consumer applications and web-based products.
Products and workflows that integrate artificial intelligence into meaningful user experiences.
Immersive interfaces, WebGL experiences, Three.js applications and data visualization.
Technology supporting communities, nonprofit initiatives and mission-driven organizations.
Real-time information, analytics, visualization and audience-facing digital products.
05 / Art & Experiments
06 / Lab
Notes from building products, interfaces and systems — specific decisions that changed the work.
Read the Lab ↗07 / About
I'm Simone Locatelli, a full-stack developer and digital artist working at the intersection of software, design and creative technology.
I build products from their earliest idea through architecture, visual identity, user experience, engineering and deployment.
I'm particularly interested in projects where technology is not simply infrastructure, but part of the experience itself.
I collaborate with founders, creative teams, artists, startups and organizations to turn ambitious ideas into distinctive digital products.